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happyheartsstaff) wrote in
lonesomehearts2020-10-08 05:02 pm
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Entry tags:
NOW DON'T CLOSE YOUR EYES โ
AND DON'T TRY TO HIDE
Welcome to the month of the Harvest Festival! What harvest is Wonderland celebrating, you might ask? Why, the what isn't nearly as important as the celebration itself, of course. The garden will remain open for most of the month and will be host to a number of activities including apple picking, cider making, and nightly gatherings around the campfires making s'mores and telling scary stories.
Overnight, a pumpkin patch will appear in the garden, filled with pumpkins of all sizes. Characters will be encouraged to pick one to decorate and display in their rooms. They will be provided with paints or carving tools to create their masterpiece. Hotel staff will seem varying levels of invested in getting characters to participate; some will half-heartedly offer and others may all but chase characters down and redirect them to the pumpkin patch.
Along with the pumpkins will come a large number of scarecrows. They will be gathered primarily around the pumpkin patch itself, but may be found scattered throughout the garden. Characters who frequent the garden may notice that these scarecrows seem somehow familiar. They may even find scarecrows with an eerie resemblance to someone they know โย this could be a family member or friend, a significant other, an enemy, someone alive or dead.
Once the connection has been made, characters will find that they see this same scarecrow every time they're in the garden. It will never be in the same place twice, but it will always be facing the hedge maze. The more time a character spends in the garden, the more they will see the scarecrow, as though it is following them. They may even begin to hear whispers that sound like the person they know, although no one else will seem to hear them and it is impossible to make out what is being said. Characters who attempt to dismantle or otherwise destroy the scarecrows will find that they come back the next day, unless burned with fire.
The hedge maze itself remains difficult, though not impossible, to access. Characters who enter it will wander for some time and eventually find themselves back in the garden again. While in the maze, they may notice the sound of faint breathing despite no one being there, or see signs of something moving in the hedge walls despite not being able to find anything. These will get louder and more frequent as the month goes on. By the third week of October, even those only wander close to the hedge border while in the garden may hear breathing or see something moving.
If asked about any of this, hotel staff response will vary. Some will brush characters off, some may take the opportunity to complain about the green creatures still swarming the hotel (though their numbers are dwindling), and others may encourage characters to carve a pumpkin.
The garden will close on the 23rd, but characters will not have seen the last of the scarecrows! They will begin appearing in the hotel, everywhere from the buffet to characters' bedrooms. Their voices will grow louder, and may become discernable as threats or words of warning. Characters will begin to see signs of something moving outside their windows, though it will be too quick and shadowy to tell what it is. After a few times, they will find that the movement out of the corner of their eye now seems as though it's inside the room itself. They may get the feeling that they're being watched, or that they aren't alone. Hotel staff will become more tense and afraid, and may even accuse characters of letting something out.
(Players are also welcome to opt out of experiencing the scarecrows or things moving in their rooms if they would like! Characters who decorate a pumpkin and display it in their room may find themselves protected from these experiences.)
The event will culminate in a costume party in the newly available ballroom on Halloween night! There will be party activities such as bobbing for apples, more pumpkin carvings, dancing, a costume contest, karaoke, free flowing food and alcohol. Costumes will become available in This Elegant Thimble (still no shoes or socks, sorry). Characters who would be reluctant to dress up may even find that on Halloween, all of their clothes have been removed except for a costume.
The party itself will be crashed by the monster that was once in the hedge maze and has found its way to the hotel. Hotel staff will barricade themselves in a staff only area off of the ballroom, and characters will be left to fend for themselves against the monster. It will be shadowy and difficult to pin down, and will seem to either be able to be multiple places at once or made up of a spiderweb of shadows all belonging to one hive mind. These shadows may also resemble characters' loved ones or enemies, speaking in the same voices that once came from the scarecrows, and characters may find themselves having to fight shades of people they know.
The events from the 23rd on will also function as our TDM for the month, to invite new players or characters to come in and play with the seasonal event! A TDM post will still go up on the 23rd and include prompts from the event as well as one or two new prompts.
Overnight, a pumpkin patch will appear in the garden, filled with pumpkins of all sizes. Characters will be encouraged to pick one to decorate and display in their rooms. They will be provided with paints or carving tools to create their masterpiece. Hotel staff will seem varying levels of invested in getting characters to participate; some will half-heartedly offer and others may all but chase characters down and redirect them to the pumpkin patch.
Along with the pumpkins will come a large number of scarecrows. They will be gathered primarily around the pumpkin patch itself, but may be found scattered throughout the garden. Characters who frequent the garden may notice that these scarecrows seem somehow familiar. They may even find scarecrows with an eerie resemblance to someone they know โย this could be a family member or friend, a significant other, an enemy, someone alive or dead.
Once the connection has been made, characters will find that they see this same scarecrow every time they're in the garden. It will never be in the same place twice, but it will always be facing the hedge maze. The more time a character spends in the garden, the more they will see the scarecrow, as though it is following them. They may even begin to hear whispers that sound like the person they know, although no one else will seem to hear them and it is impossible to make out what is being said. Characters who attempt to dismantle or otherwise destroy the scarecrows will find that they come back the next day, unless burned with fire.
The hedge maze itself remains difficult, though not impossible, to access. Characters who enter it will wander for some time and eventually find themselves back in the garden again. While in the maze, they may notice the sound of faint breathing despite no one being there, or see signs of something moving in the hedge walls despite not being able to find anything. These will get louder and more frequent as the month goes on. By the third week of October, even those only wander close to the hedge border while in the garden may hear breathing or see something moving.
If asked about any of this, hotel staff response will vary. Some will brush characters off, some may take the opportunity to complain about the green creatures still swarming the hotel (though their numbers are dwindling), and others may encourage characters to carve a pumpkin.
The garden will close on the 23rd, but characters will not have seen the last of the scarecrows! They will begin appearing in the hotel, everywhere from the buffet to characters' bedrooms. Their voices will grow louder, and may become discernable as threats or words of warning. Characters will begin to see signs of something moving outside their windows, though it will be too quick and shadowy to tell what it is. After a few times, they will find that the movement out of the corner of their eye now seems as though it's inside the room itself. They may get the feeling that they're being watched, or that they aren't alone. Hotel staff will become more tense and afraid, and may even accuse characters of letting something out.
(Players are also welcome to opt out of experiencing the scarecrows or things moving in their rooms if they would like! Characters who decorate a pumpkin and display it in their room may find themselves protected from these experiences.)
The event will culminate in a costume party in the newly available ballroom on Halloween night! There will be party activities such as bobbing for apples, more pumpkin carvings, dancing, a costume contest, karaoke, free flowing food and alcohol. Costumes will become available in This Elegant Thimble (still no shoes or socks, sorry). Characters who would be reluctant to dress up may even find that on Halloween, all of their clothes have been removed except for a costume.
The party itself will be crashed by the monster that was once in the hedge maze and has found its way to the hotel. Hotel staff will barricade themselves in a staff only area off of the ballroom, and characters will be left to fend for themselves against the monster. It will be shadowy and difficult to pin down, and will seem to either be able to be multiple places at once or made up of a spiderweb of shadows all belonging to one hive mind. These shadows may also resemble characters' loved ones or enemies, speaking in the same voices that once came from the scarecrows, and characters may find themselves having to fight shades of people they know.
The events from the 23rd on will also function as our TDM for the month, to invite new players or characters to come in and play with the seasonal event! A TDM post will still go up on the 23rd and include prompts from the event as well as one or two new prompts.
PLOTTING COMMENT
If you'd like, you can go ahead and use the below code for your plotting needs!
If you have any questions, please leave them on the first comment to this page. Happy plotting!
ยฉ tessisamess